
GENESIS OF ESTRANGE
LIFELESS BEINGS
Web art
And God once said: "Let the waters swarm with swarms of living creatures.” Now, the code proclaims: "Let the browser be filled with my lifeless creations.” "Genesis of Strange Lifeless Beings" presents the conception and generation of a series of extravagant and somewhat misshapen creatures, brought into existence by the simulacrum of a miraculous breath. We witness their emergence and follow each stage of their growth. They have no life, yet something akin to death seizes them after a while, making way for another cycle to begin. The project was developed in JavaScript, using the p5.js library, with the aid of AI tools. It consists of the synchronous processing of an algorithm that simulates a three-dimensional space. At the center of the canvas, a sphere with a random color emerges. From there, a process inspired by cell mitosis begins, in which this initial form multiplies exponentially. Throughout the process, “mutations” occur in certain properties of the original sphere — color, size, and transparency may undergo changes, based on probabilities established in the code, during their new duplications. This enables a kind of “cell differentiation”, introducing variability and specialization to different parts of the growing body. Some time after the creature reaches maturity, the system enters a "death" process before the program resets and a new being is created.
More information about the project
Real-time code processing visualization of the artwork
Code version history in the p5.js Web Editor
Interaction with an Artificial Intelligence tool for code creation




